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Global Moxie specializes in mobile design strategy and user experience for a multiscreen world. We offer consulting services, training, and product-invention workshops to help creative organizations build tapworthy mobile apps and effective websites. We're based in Brooklyn, NY. Learn more.

On Shelves

Books by Josh Clark

Tapworthy: Designing Great iPhone Apps

Best iPhone Apps: The Guide for Discriminating Downloaders

iWork ’09: The Mising Manual


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Tapworthy: Designing Great iPhone Apps on Bookshelves June 2010

Posted Mar 11, 2010

So I’m writing and designing another book for O’Reilly. Tapworthy: Designing Great iPhone Apps hits bookshelves in June 2010, and you can preorder it now or even get a sneak peek at some chapter drafts. Here’s how:

Tapworthy cover

There are lots of books about making iPhone apps, but this one’s different. This isn’t a code book. It’s not a marketing book. It’s about the design and psychology and culture and usability and ergonomics of the iPhone and its apps. It’s about how to design something awesome, about creating an iPhone app that delights.

Tapworthy chases down the elusive qualities of tapworthy apps: elegant design, efficient usability, and a healthy dollop of personality. The book takes you from concept to polished interface design with plain-spoken principles and a rich trove of visual examples for designing exceptional interfaces for the iPhone and iPod Touch.

And no kidding, it’s a fun read. It’s not just for geeks. Tapworthy is for everyone involved in the app design process — designers, programmers, managers, marketers, and smitten iPhone enthusiasts. You’ll discover practical advice for sharpening your app’s features, creating an effortless user experience, using iPhone controls the right way, and creating your own personality-packed visuals. At every stage, you’ll find a gallery of app screenshots to illustrate best practices and inspire you with innovative designs.

The book’s common-sense principles will equip you to ask the right questions throughout the design process to make aesthetic, technical, and usability decisions that will make your app a pleasure to use.

Case studies and interviews with iPhone superstars let you look over the shoulders of the best app developers, following the evolution of app designs from early sketches to finished product. Many thanks to all the breathtakingly bright folks who gave so much time to discuss their process: Facebook’s Joe Hewitt, Iconfactory’s Craig Hockenberry and Gedeon Maheux, Cultured Code’s Jürgen Schweizer, Dragthing’s James Thomson, Gowalla’s Josh Williams, Mercury Intermedia’s Rusty Mitchell — and still more to come.

I’m really excited about the book, one of the best things I’ve made so far. I hope you’ll check it out.

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Blown Away

“I’m blown away by Josh Clark’s deep understanding of the iPhone user experience.”
—Jürgen Schweizer, founder of Cultured Code, maker of Things iPhone app

“It’s rare to find a person like Josh Clark who speaks so intently to the topic of interface design and mobile devices.”
—John Maeda, president of Rhode Island School of Design

“If you have time to read only one book on what makes apps successful, it is Tapworthy by Josh Clark.”
—Andreas Sjostrom, manager of mobile solutions, Sogeti

More praise for Tapworthy