Best iPhone Apps: The Guide for Discriminating DownloadersUnlock the full potential of your favorite gadget with this authoritative guide to the best apps for iPhone and iPod Touch. With over 100,000 iPhone apps to choose from, there's a mind-boggling number of ways to make your favorite device do just about anything you can imagine—and almost certainly a few things you would've never thought of. So while it's not hard to find apps for your iPhone or iPod Touch, it's frustratingly difficult to find the
best ones.
Best iPhone Apps guides the way, shining the light on over 200 gee-whiz apps that delight, empower, and entertain. And be sure to check out the book's companion site at
iphoneapps.oreilly.com Published by O'Reilly Media.
iWork ’09: The Missing ManualComplete coverage of Pages, Keynote, and Numbers, Apple’s remarkable collection of productivity programs for creating stunning documents, slideshows, and spreadsheets. With a uniquely witty style that helps you learn quickly, this Missing Manual explains not only how to use every feature, but why and when, with entertaining and helpful examples every step of the way.
Published by O'Reilly Media.
Board GamesI just joined the advisory boards of two outfits I very much admire, and I'm looking forward to contributing to the bright future of both.
An Unwitting TributeI thought my first CNN appearance marked the next generation of a new device. Instead, it was an unwitting tribute to Steve Jobs. Rest in peace, Steve, we miss you.
For Your Consideration: "Teaching Touch" at SXSWI'm pitching a SXSW talk about crafting discoverable gestures and joyous touchscreen interfaces. I could use your vote.
Buttons Are a HackDesigning for touch means creating direct interactions that shed three decades of abstract desktop metaphors. As designers, that means we have some deprogramming to do.
FOWD Throws in the TowelI couldn't stop giggling when I saw my ugly mug on this tea towel created by the good folks at Future of Web Design.
Video of My Mobile Design Course AvailableI just finished teaching an eight-week class on tapworthy iPhone design and user experience. If you missed it, all 12 hours of video are available for sale.
IA Summit: Mobile Design WorkshopThere are still a few spots available for my full-day workshop on tapworthy mobile design in Denver on March 30.
Mobile Design WorkshopsI'm putting on my professor cap this year with a bevy of in-depth courses and workshops about creating tapworthy mobile experiences. Here's the lowdown.
Mobile Cultures at IDEA 2010Grab the slides and lowdown on my talk "Going Native: the Anthropology of Mobile Apps."
iPad and iPhone at Design for MobileSlides, notes, and video from my talks at the Design for Mobile (D4M) conference in Chicago.
Webcast Redux: Tapworthy App Design on Sept 14My tech headaches are your windfall. Join me for a do-over of last week's free webcast.
Upcoming: Tapworthy Talks in 2010Mark your calendar! I'm talking mobile app design at several conferences and events in summer and fall 2010. Here's the rundown.
For Your Consideration: Tapworthy iPad Apps at SXSWGot a second? I need your vote to share my ideas about iPad app design at SXSW. If you're curious about mobile and tablet app design, you're gonna dig this talk.