Designing for TouchThe good folks at .net magazine indulged me by letting me grace their website with a slew of guidelines for touch design.
Making StuffThe iPad is a device suited for sitting or reclining, which certainly makes it a device of contemplation, and yep, that's the perfect state of mind for reading or watching a movie. But it's a mistake to think of it as "only" a new-fangled book or tv screen. Contemplation is not the same as passivity.
Newsstand Is Promising, Yay! But Enough with Issue-Based PublishingNewsstand is a read-all-about-it moment for publishers, as readers seem to love it so far. But we can’t let this recent success distract us from real problems with the issue-based publishing model Newsstand supports.
Apple, Kindly Remove Your OS Gestures from My App CanvasWith iOS 5, iPad gets welcome app-switching gestures. But touch actions that should be limited to the edges are encroaching on app real estate.
Buttons Are a HackDesigning for touch means creating direct interactions that shed three decades of abstract desktop metaphors. As designers, that means we have some deprogramming to do.
Justin Williams: A Tablet Isn't a Large Phone"The best iPad apps are not those that just stretch their iPhone table views out to take advantage of the larger screen."
SXSW 2011: Bloated but LovableSXSW spilled over the levees of Austin's infrastructure, creating logistical headaches that sank the conference. But man, it sure was fun. Also: I gave a talk on iPad app design.
Suzanne Ginsburg on the "Evolution of Discoverability"Touchscreens introduce new interface metaphors, as well as new techniques to subtly help our audiences understand how to use our apps. Suzanne offers some useful examples.
3G for iPad? Nah, Don't Need ItAn overwhelming number of iPad users are wifi-only, and with good reason.
iPad and iPhone at Design for MobileSlides, notes, and video from my talks at the Design for Mobile (D4M) conference in Chicago.
Upcoming: Tapworthy Talks in 2010Mark your calendar! I'm talking mobile app design at several conferences and events in summer and fall 2010. Here's the rundown.
For Your Consideration: Tapworthy iPad Apps at SXSWGot a second? I need your vote to share my ideas about iPad app design at SXSW. If you're curious about mobile and tablet app design, you're gonna dig this talk.
Designing for iPhone 4's Retina DisplayThe gorgeous high resolution of iPhone 4 soothes the eye but adds extra legwork for iPhone designers. Here's the big picture.
Local Development: New Technology, New CommunityIt was a real treat to sit down with John Maeda to talk iPhone apps, economic development, and how to build a community of digital artisans.
Quick Thoughts on Designing for iPad vs iPhoneI had a fun conversation with O'Reilly Online Managing Editor Mac Slocum about the differences designing for iPad vs iPhone.