Designing for TouchThe good folks at .net magazine indulged me by letting me grace their website with a slew of guidelines for touch design.
Gestures in #NewNewTwitterBig changes are afoot in the new Twitter app for iPhone, with both good and bad things happening with the app's gesture interactions. Here's a hard look.
Creature CupsCreature Cups plant hidden critters at the bottom of your cup o' Joe. Totally tentacular.
Notes from An Event Apart, Washington DCI had the good fortune to attend this storied conference for the first time. Lordy, what a smart crew both onstage and in the audience.
“Don't Confuse Context with Intent”In an interview with Webdesigner Depot, I shared some
future-friendly thinking about adapting to the needs of a whole universe of connected devices.
An Unwitting TributeI thought my first CNN appearance marked the next generation of a new device. Instead, it was an unwitting tribute to Steve Jobs. Rest in peace, Steve, we miss you.
For Your Consideration: "Teaching Touch" at SXSWI'm pitching a SXSW talk about crafting discoverable gestures and joyous touchscreen interfaces. I could use your vote.
Iconathon!Designers, on your marks! Pixel slingers, grab your javelins! Icon acrobats, get limber! [The Iconathon is here, and it's an AWESOME concept.
Buttons Are a HackDesigning for touch means creating direct interactions that shed three decades of abstract desktop metaphors. As designers, that means we have some deprogramming to do.
FOWD Throws in the TowelI couldn't stop giggling when I saw my ugly mug on this tea towel created by the good folks at Future of Web Design.
Fugly AndroidA gallery of mobile horrors calls itself "an argument for closed systems," but more subtly, it's really an argument that bad taste abounds.
A Tale of Type and TransportationJust ordered "Helvetica and the New York City Subway System" based on an engaging review by Michael Bierut.
Video of My Mobile Design Course AvailableI just finished teaching an eight-week class on tapworthy iPhone design and user experience. If you missed it, all 12 hours of video are available for sale.
SXSW 2011: Bloated but LovableSXSW spilled over the levees of Austin's infrastructure, creating logistical headaches that sank the conference. But man, it sure was fun. Also: I gave a talk on iPad app design.
Suzanne Ginsburg on the "Evolution of Discoverability"Touchscreens introduce new interface metaphors, as well as new techniques to subtly help our audiences understand how to use our apps. Suzanne offers some useful examples.