Board GamesI just joined the advisory boards of two outfits I very much admire, and I'm looking forward to contributing to the bright future of both.
Belly Flop: Retailers Dive into Mobile EcommerceA measly 12 percent of the top 500 US online retailers have mobile websites. Many who do have mobile sites are fumbling with misguided attempts to create lite versions of the "real" website.
Mobile Web vs Native App: Give It a RestThis isn't a matchup at all. Providing a great experience almost certainly means that you'll build both web and native-app solutions. We're all in this together, friends.
“I don't have to waste time playing the pricing game"App developer Justin Williams shares his no-nonsense, single-price approach to app pricing: find your audience, charge the right price, and stick to it.
Local Development: New Technology, New CommunityIt was a real treat to sit down with John Maeda to talk iPhone apps, economic development, and how to build a community of digital artisans.
Best iPhone Apps: Reinventing (and Designing) Books in the Web EraOr, “Why I wrote and designed an entire book in Pages.” The web has changed the way we read, and my new book is part of an experiment to create a new kind of print storytelling, with lessons for writers, designers, and publishers alike.
Future of Web Apps: Finding Light in Dark TimesAn uncertain economy makes it a good time for web workers to return to good-for-the-web core values.
“Go Into Space”Every day I climb into a rocket ship of my own invention.
Blissed out on On-Demand PrintingConvenient printing and publishing services cut out the distraction that used to weigh down the production of marketing collateral for entrepreneurs and small businesses.
Keeping up with UpdatesOne of the challenges of software development is settling into a release schedule that is sustainable not only for you but for your customers. Here are some suggestions about what to expect from Big Medium updates and how to craft a manageable upgrade regimen.
Follow the Grid, Skip the LinesMy post office features a clever heat-map grid to announce slow and busy hours. A perfect idea for the web.
Paper Cup? Five Bucks, PleaseWhen behind-the-scenes systems replace common sense and customer expectations. A parable at the coffee stand.
Will Work for Magic: Creativity and Play at SXSWMy latest scheme to improve productivity and creative flow: Screw around. Waste time. Make stuff. Banter. Play.
Great Finish! Now Start RunningLaunching a new product is like finishing a marathon only to discover that you’ve just arrived at a new starting line.
Promises, Problems and Product DevelopmentAs you build a product or service, identify the important features that are
not being requested.