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Three times makes it an institution, right? Providence's third UX meetup takes place Tuesday, August 24. Join the Facebook group, then stop by to chat design and slurp cocktails with local user-experience pros in Providence, RI. 0 comment(s)
Got a second? I need your vote to share my ideas about iPad app design at SXSW. If you're curious about mobile and tablet app design, you're gonna dig this talk. 0 comment(s)
The moment we decide to relay a personal experience to others, the experience itself changes. 1 comment(s)
O’Reilly Answers recently posted an excerpt from Tapworthy about the ideal size of iPhone tap targets. 0 comment(s)
This week at Mashable, I shared some ideas for extending the (alarmingly brief) lifespan of mobile apps. The secret: content trophies, competition, community, and a dash of emotion. 0 comment(s)
On Tuesday. July 20, grab a wireframe, a color palette, and a cocktail glass to mix it up with local user-experience pros in Providence, RI. I'll do a lightning talk on Tapworthy apps. 2 comment(s)
The gorgeous high resolution of iPhone 4 soothes the eye but adds extra legwork for iPhone designers. Here's the big picture. 14 comment(s)
Web and software designers, take note: Spray-painted compasses in New York illustrate how helpful a thin layer of extra help can be for new arrivals. 0 comment(s)
Will Smith's cringe-inducing wardrobe of the eighties got me thinking about the difficulty of truly timeless design. Dieter Rams to the rescue. 0 comment(s)









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